@startuml
sprite $nancy [48x48/16] {
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}


!define DEV_NANCY(_alias) ENTITY(rectangle,black,nancy,_alias,DEV NANCY)
!define DEV_NANCY(_alias, _label) ENTITY(rectangle,black,nancy,_label, _alias,DEV NANCY)
!define DEV_NANCY(_alias, _label, _shape) ENTITY(_shape,black,nancy,_label, _alias,DEV NANCY)
!define DEV_NANCY(_alias, _label, _shape, _color) ENTITY(_shape,_color,nancy,_label, _alias,DEV NANCY)
skinparam folderBackgroundColor<<DEV NANCY>> White
@enduml